minecraft/README.md
Sebastian Hugentobler 4beb2b2c1a Update README.md
[skip build]
2016-10-31 10:26:36 +00:00

3.8 KiB

A Minecraft server running on Spigot.

Volumes

  • /var/lib/minecraft/plugins
  • /var/lib/minecraft/world
  • /var/lib/minecraft/world_nether
  • /var/lib/minecraft/world_the_end
  • /var/lib/minecraft/ops.json
  • /var/lib/minecraft/whitelist.json
  • /var/lib/minecraft/banned-ips.json
  • /var/lib/minecraft/banned-players.json

Environment Variables

SERVER_NAME

The name of the server.

MOTD

Message of the day.

LEVEL_SEED

Seed for level generation.

BUKKIT_CONNECTION_THROTTLE

  • default: 4000

The delay before a client is allowed to connect again after a recent connection attempt in milliseconds. 0 disables the limit.

OP_PERMISSION_LEVEL

  • default: 4

One of:

  • 1: Ops can bypass spawn protection.
  • 2: Ops can use /clear, /difficulty, /effect, /gamemode, /gamerule, /give, and /tp, and can edit command blocks.
  • 3: Ops can use /ban, /deop, /kick, and /op.
  • 4: Ops can use /stop.

ALLOW_NETHER

  • default: true

Whether players can travel to the Nether.

ALLOW_FLIGHT

  • default: false

Allows users to use flight on your server while in Survival mode, if they have a mod that provides flight installed.
No effect in Creative mode.

ANNOUNCE_PLAYER_ACHIEVEMENTS

  • default: true

Whether there is a server announcment when a player gets an achievement.

MAX_WORLDSIZE

  • default: 29999984

This sets the maximum possible size in blocks, expressed as a radius, that the world border can obtain.

LEVEL_TYPE

  • default: DEFAULT

One of:

  • DEFAULT: Standard world with hills, valleys, water, etc.
  • FLAT: A flat world with no features, meant for building.
  • LARGEBIOMES: Same as default but all biomes are larger.
  • AMPLIFIED: Same as default but world-generation height limit is increased.
  • CUSTOMIZED: Same as default unless generator-settings is set to a preset.

MAX_BUILD_HEIGHT

  • default: 256

The maximum height in which building is allowed. Terrain may still naturally generate above a low height limit.

SPAWN_NPCS

  • default: true

Determines whether villagers will be spawned.

SPAWN_ANIMALS

  • default: true

Determines if animals will be able to spawn.

SPAWN_MONSTERS

  • default: true

Determines if monsters will be spawned.

GENERATE_STRUCTURES

  • default: true

Defines whether structures will be generated.

WHITELIST

  • default: false

Whether the whitelist is used.

HARDCORE

  • default: false

If set to true, players will be set to spectator mode if they die.

PVP

  • default: true

Whether PvP is enabled.

DIFFICULTY

  • default: 2

Defines the difficulty of the server.

One of:

  • 0: Peaceful
  • 1: Easy
  • 2: Normal
  • 3: Hard

GAMEMODE

  • default: 0

Defines the mode of gameplay.

One of:

  • 0: Survival
  • 1: Creative
  • 2: Adventure
  • 3: Spectator

ONLINE_MODE

  • default: true

Whether to authenticate players with the mojang database. Disable it when running behind bungeecord.

PLAYER_IDLE_TIMEOUT

  • default: 0

If non-zero, players are kicked from the server if they are idle for more than that many minutes.

MAX_PLAYERS

  • default: 20

The maximum number of players that can play on the server at the same time.

VIEW_DISTANCE

  • default: 10

Sets the amount of world data the server sends the client, measured in chunks in each direction of the player (radius, not diameter).

BUNGEECORD

  • default: false

Whether the server runs behind a bungeecord instance.

MIN_RAM

  • default: 512M Minimal heapsize for the jvm.

MAX_RAM

  • default: 512M Maximal heapsize for the jvm.

Ports

  • 25565

Capabilities

  • CHOWN
  • DAC_OVERRIDE
  • FOWNER
  • NET_BIND_SERVICE
  • SETGID
  • SETUID