Update README.md

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Sebastian Hugentobler 2016-10-31 10:26:36 +00:00
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A [Minecraft](https://minecraft.net) server running on [Spigot](https://www.spigotmc.org/).
## Volumes
# Volumes
- `/var/lib/minecraft/plugins`
- `/var/lib/minecraft/world`
- `/var/lib/minecraft/world_nether`
@ -10,23 +10,23 @@ A [Minecraft](https://minecraft.net) server running on [Spigot](https://www.spig
- `/var/lib/minecraft/banned-ips.json`
- `/var/lib/minecraft/banned-players.json`
## Environment Variables
### SERVER_NAME
# Environment Variables
## SERVER_NAME
The name of the server.
### MOTD
## MOTD
Message of the day.
### LEVEL_SEED
## LEVEL_SEED
[Seed](http://minecraft.gamepedia.com/Seed_(level_generation)) for level generation.
### BUKKIT_CONNECTION_THROTTLE
## BUKKIT_CONNECTION_THROTTLE
- default: 4000
The delay before a client is allowed to connect again after a recent connection attempt in milliseconds.
`0` disables the limit.
### OP_PERMISSION_LEVEL
## OP_PERMISSION_LEVEL
- default: 4
One of:
@ -35,28 +35,28 @@ One of:
- 3: Ops can use /ban, /deop, /kick, and /op.
- 4: Ops can use /stop.
### ALLOW_NETHER
## ALLOW_NETHER
- default: true
Whether players can travel to the Nether.
### ALLOW_FLIGHT
## ALLOW_FLIGHT
- default: false
Allows users to use flight on your server while in Survival mode, if they have a mod that provides flight installed.
No effect in Creative mode.
### ANNOUNCE_PLAYER_ACHIEVEMENTS
## ANNOUNCE_PLAYER_ACHIEVEMENTS
- default: true
Whether there is a server announcment when a player gets an achievement.
### MAX_WORLDSIZE
## MAX_WORLDSIZE
- default: 29999984
This sets the maximum possible size in blocks, expressed as a radius, that the world border can obtain.
### LEVEL_TYPE
## LEVEL_TYPE
- default: DEFAULT
One of:
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- AMPLIFIED: Same as default but world-generation height limit is increased.
- CUSTOMIZED: Same as default unless generator-settings is set to a preset.
### MAX_BUILD_HEIGHT
## MAX_BUILD_HEIGHT
- default: 256
The maximum height in which building is allowed. Terrain may still naturally generate above a low height limit.
### SPAWN_NPCS
## SPAWN_NPCS
- default: true
Determines whether villagers will be spawned.
### SPAWN_ANIMALS
## SPAWN_ANIMALS
- default: true
Determines if [animals](http://minecraft.gamepedia.com/Mob#Passive) will be able to spawn.
### SPAWN_MONSTERS
## SPAWN_MONSTERS
- default: true
Determines if monsters will be spawned.
### GENERATE_STRUCTURES
## GENERATE_STRUCTURES
- default: true
Defines whether [structures](http://minecraft.gamepedia.com/Generated_structures) will be generated.
### WHITELIST
## WHITELIST
- default: false
Whether the whitelist is used.
### HARDCORE
## HARDCORE
- default: false
If set to true, players will be set to spectator mode if they die.
### PVP
## PVP
- default: true
Whether PvP is enabled.
### DIFFICULTY
## DIFFICULTY
- default: 2
Defines the [difficulty](http://minecraft.gamepedia.com/Difficulty) of the server.
@ -117,7 +117,7 @@ One of:
- 2: Normal
- 3: Hard
### GAMEMODE
## GAMEMODE
- default: 0
Defines the [mode of gameplay](http://minecraft.gamepedia.com/Gameplay#Game_modes).
@ -128,43 +128,43 @@ One of:
- 2: Adventure
- 3: Spectator
### ONLINE_MODE
## ONLINE_MODE
- default: true
Whether to authenticate players with the mojang database. Disable it when running behind bungeecord.
### PLAYER_IDLE_TIMEOUT
## PLAYER_IDLE_TIMEOUT
- default: 0
If non-zero, players are kicked from the server if they are idle for more than that many minutes.
### MAX_PLAYERS
## MAX_PLAYERS
- default: 20
The maximum number of players that can play on the server at the same time.
### VIEW_DISTANCE
## VIEW_DISTANCE
- default: 10
Sets the amount of world data the server sends the client, measured in chunks in each direction of the player (radius, not diameter).
### BUNGEECORD
## BUNGEECORD
- default: false
Whether the server runs behind a bungeecord instance.
### MIN_RAM
## MIN_RAM
- default: 512M
Minimal heapsize for the jvm.
### MAX_RAM
## MAX_RAM
- default: 512M
Maximal heapsize for the jvm.
## Ports
# Ports
- 25565
## Capabilities
# Capabilities
- CHOWN
- DAC_OVERRIDE
- FOWNER