assets
|
new spritesheet format
|
2014-06-04 10:36:42 +02:00 |
engine
|
new spritesheet format
|
2014-06-04 10:36:42 +02:00 |
levels
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new spritesheet format
|
2014-06-04 10:36:42 +02:00 |
objects
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new spritesheet format
|
2014-06-04 10:36:42 +02:00 |
conf.lua
|
initial commit
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2014-04-03 09:15:25 +02:00 |
main.lua
|
put engine in own folder
|
2014-05-21 11:21:27 +02:00 |
story.lua
|
the story beginns
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2014-05-21 11:36:02 +02:00 |