2017-03-20 18:00:27 +00:00
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# GOG-SYNC
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2017-03-21 10:32:43 +00:00
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A small tool to synchronize the stuff in a [GOG](https://www.gog.com/) library
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2017-03-20 18:00:27 +00:00
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with a local folder.
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It builds on the work of the [unofficial GOG API Documentation](https://gogapidocs.readthedocs.io/en/latest/).
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This is the first time I am building something with rust, so beware :)
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2017-03-21 10:32:43 +00:00
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**Please note that this is alpha software, you should not trust it.**
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2017-03-20 18:00:27 +00:00
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# Configuration
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The configuration file is in the config folder as described by the xdg specification
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with a prefix of `gog-sync`.
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For example on macOS or Linux
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```
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~/.config/gog-sync/config.json
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```
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It is in Json format and the only relevant key is `storage`. The rest is information
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about content hashes.
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# Usage
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If you want to see the information log while running set `RUST_LOG=info`.
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2017-03-21 15:55:19 +00:00
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---
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2017-03-20 18:00:27 +00:00
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```
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gog-sync
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```
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Normal invocation, uses the current working directory as storage if not configured
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otherwise.
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2017-03-21 15:55:19 +00:00
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---
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2017-03-20 18:00:27 +00:00
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```
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gog-sync -s ~/Downloads/games
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```
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Overwrite the default or configured storage path.
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2017-03-21 15:55:19 +00:00
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---
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```
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gog-sync -l english -o linux,windows
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```
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Only sync english installers and only for linux and windows systems.
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