find all installer downloads, not only the first one
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@ -1,12 +1,14 @@
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# GOG-SYNC
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A small tool to synchronize the stuff in a [GOG](https://www.gog.com/)library
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A small tool to synchronize the stuff in a [GOG](https://www.gog.com/) library
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with a local folder.
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It builds on the work of the [unofficial GOG API Documentation](https://gogapidocs.readthedocs.io/en/latest/).
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This is the first time I am building something with rust, so beware :)
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**Please note that this is alpha software, you should not trust it.**
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# Configuration
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The configuration file is in the config folder as described by the xdg specification
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with a prefix of `gog-sync`.
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36
src/gog.rs
36
src/gog.rs
@ -311,26 +311,26 @@ impl<'a> Gog<'a> {
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for system in systems.keys() {
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for real_downloads in systems.get(system) {
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for real_download in real_downloads.as_array() {
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let download = &real_download[0];
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for download in real_download {
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if !download.is_object() ||
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!download.as_object().unwrap().contains_key("manualUrl") {
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error!("Skipping an installer for {}", game.title);
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continue;
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}
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if !download.is_object() ||
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!download.as_object().unwrap().contains_key("manualUrl") {
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error!("Skipping an installer for {}", game.title);
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continue;
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let installer = Installer {
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manual_url: String::from(download["manualUrl"]
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.as_str()
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.unwrap()),
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version: String::from(download["version"]
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.as_str()
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.unwrap_or("")),
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os: system.clone(),
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language: String::from(installer_language),
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};
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game.installers.push(installer);
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}
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let installer = Installer {
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manual_url: String::from(download["manualUrl"]
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.as_str()
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.unwrap()),
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version: String::from(download["version"]
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.as_str()
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.unwrap_or("")),
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os: system.clone(),
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language: String::from(installer_language),
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};
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game.installers.push(installer);
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}
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}
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}
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