gog-sync/README.md

53 lines
1.1 KiB
Markdown
Raw Normal View History

2017-03-20 18:00:27 +00:00
# GOG-SYNC
A small tool to synchronize the stuff in a [GOG](https://www.gog.com/) library
2017-03-20 18:00:27 +00:00
with a local folder.
It builds on the work of the [unofficial GOG API Documentation](https://gogapidocs.readthedocs.io/en/latest/).
This is the first time I am building something with rust, so beware :)
**Please note that this is alpha software, you should not trust it.**
2017-03-20 18:00:27 +00:00
# Configuration
The configuration file is in the config folder as described by the xdg specification
with a prefix of `gog-sync`.
For example on macOS or Linux
```
~/.config/gog-sync/config.json
```
It is in Json format and the only relevant key is `storage`. The rest is information
about content hashes.
# Usage
If you want to see the information log while running set `RUST_LOG=info`.
---
2017-03-20 18:00:27 +00:00
```
gog-sync
```
Normal invocation, uses the current working directory as storage if not configured
otherwise.
---
2017-03-20 18:00:27 +00:00
```
gog-sync -s ~/Downloads/games
```
Overwrite the default or configured storage path.
---
```
gog-sync -l english -o linux,windows
```
Only sync english installers and only for linux and windows systems.