refactor naming to be more generic
This commit is contained in:
parent
c1779265af
commit
0ec9a41bff
@ -7,3 +7,6 @@ trim_trailing_whitespace = true
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insert_final_newline = true
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indent_style = space
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indent_size = 4
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[*.md]
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trim_trailing_whitespace = true
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@ -1,5 +1,8 @@
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## 0.2.2 (2017-03-22)
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- ability to save movies seperately
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- default value for storage config (fixes #6)
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- ability to skip movie and game content
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- fix a bug with truncating an http response
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## 0.2.1 (2017-03-21)
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- add instructions for getting the code if there is no token
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62
README.md
62
README.md
@ -1,4 +1,5 @@
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# GOG-SYNC
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## **Please note that this is alpha software, you should not trust it.**
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A small tool to synchronize the stuff in a [GOG](https://www.gog.com/) library
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with a local folder.
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@ -7,8 +8,6 @@ It builds on the work of the [unofficial GOG API Documentation](https://gogapido
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This is the first time I am building something with rust, so beware :)
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**Please note that this is alpha software, you should not trust it.**
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# Installation
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Install from [crates.io](https://crates.io).
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@ -26,13 +25,68 @@ For example on macOS or Linux
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~/.config/gog-sync/config.json
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```
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It is in Json format and the only relevant key is `storage`. The rest is information
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about content hashes.
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A bare configuration with default values before first use:
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```
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{
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"gameStorage": ".",
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"movieStorage": ".",
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"content": {},
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"data": {},
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"extras": {},
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"osFilters": [],
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"languageFilters": [],
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"skipMovies": false,
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"skipGames": false
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}
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```
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- *gameStorage*: Where to save games
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- *movieStorage*: Where to save movies
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- *content*: A map, content id => hash
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- *data*: A map, data url => hash
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- *extras*: A map, extra url => hash
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- *osFilters*: An array of operating systems. If it is not empty, game data is limited to the ones in the list.
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Valid values are `linux`, `mac` and `windows`
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- *languageFilters*: An array of languages. If it is not empty, game data is limited to the ones in the list.
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- *skipMovies*: Whether to skip movie content
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- *skipGames*: Whether to skip game content
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An incomplete list of languages on gog:
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- `english`
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- `český`
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- `deutsch`
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- `español`
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- `français`
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- `italiano`
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- `magyar`
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- `polski`
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- `русский`
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- `中文`
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You should have no need of changing `content`, `data` or `extras`, as these are
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used to determine whether specific content is up to date.
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# Usage
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If you want to see the information log while running set `RUST_LOG=info`.
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```
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LAGS] [OPTIONS]
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FLAGS:
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-h, --help Prints help information
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-g, --skip-games Skip game content.
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-f, --skip-movies Skip movie content.
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-V, --version Prints version information
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OPTIONS:
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-s, --game-storage <FOLDER> Sets the download folder (defaults to the working directory).
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-l, --language <FILTER> Only sync files for this comma seperated list of languages.
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-m, --movie-storage <FOLDER> Sets the download folder for movies (defaults to the working directory).
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-o, --os <FILTER> Only sync files for this comma seperated list of operating systems.
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Valid values are 'linux', 'mac' and 'windows'.
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```
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---
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```
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160
src/gog.rs
160
src/gog.rs
@ -13,7 +13,7 @@
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use configfiles::{ConfigFiles, ConfigError};
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use http::{Http, HttpError};
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use models;
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use models::{Token, Game, Installer, Config};
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use models::{Token, Content, Data, Config};
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use serde_json;
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use serde_json::Value;
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use std::collections::HashMap;
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@ -135,10 +135,10 @@ impl<'a> Gog<'a> {
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error!("Configuration error, generating new one...");
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Config {
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storage: String::from(storage_path),
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game_storage: String::from(storage_path),
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movie_storage: String::from(storage_path_movies),
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games: HashMap::new(),
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installers: HashMap::new(),
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content: HashMap::new(),
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data: HashMap::new(),
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extras: HashMap::new(),
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os_filters: os_filters.clone(),
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language_filters: language_filters.clone(),
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@ -148,75 +148,73 @@ impl<'a> Gog<'a> {
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}
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};
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let game_ids = self.get_game_ids()?;
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let content_ids = self.get_content_ids()?;
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for game_id in game_ids {
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let game_hash_saved = match config.games.get(&game_id.to_string()) {
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for content_id in content_ids {
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let content_hash_saved = match config.content.get(&content_id.to_string()) {
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Some(value) => value.clone(),
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None => u64::min_value(),
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};
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let game = match self.get_game(game_id, &os_filters, &language_filters) {
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let content = match self.get_content(content_id, &os_filters, &language_filters) {
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Ok(value) => value,
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Err(error) => {
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error!("{}", error);
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break;
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error!("{}: {}", &content_id, error);
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continue;
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}
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};
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if (game.is_movie && skip_movies) || (!game.is_movie && skip_games) {
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info!("filtering {}", game.title);
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if (content.is_movie && skip_movies) || (!content.is_movie && skip_games) {
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info!("filtering {}", content.title);
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continue;
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}
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let game_hash = models::get_hash(&game);
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let content_hash = models::get_hash(&content);
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if game_hash_saved == game_hash {
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info!("{} already up to date.", &game.title);
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if content_hash_saved == content_hash {
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info!("{} already up to date.", &content.title);
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continue;
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}
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let game_root = if game.is_movie {
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Path::new(storage_path_movies).join(&game.title)
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let content_root = if content.is_movie {
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Path::new(storage_path_movies).join(&content.title)
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} else {
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Path::new(storage_path).join(&game.title)
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Path::new(storage_path).join(&content.title)
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};
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fs::create_dir_all(&game_root)?;
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fs::create_dir_all(&content_root)?;
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if !game.cd_key.is_empty() {
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let key_path = Path::new(game_root.as_os_str()).join("key.txt");
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if !content.cd_key.is_empty() {
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let key_path = Path::new(content_root.as_os_str()).join("key.txt");
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let mut key_file = File::create(&key_path)?;
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key_file.write_all(game.cd_key.as_bytes())?
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key_file.write_all(content.cd_key.as_bytes())?
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}
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for installer in game.installers {
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let installer_hash_saved = match config.installers.get(&installer.manual_url) {
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for data in content.data {
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let data_hash_saved = match config.data.get(&data.manual_url) {
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Some(value) => value.clone(),
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None => u64::min_value(),
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};
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let installer_hash = models::get_hash(&installer);
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let data_hash = models::get_hash(&data);
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if installer_hash_saved == installer_hash {
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info!("{} already up to date.", &installer.manual_url);
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if data_hash_saved == data_hash {
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info!("{} already up to date.", &data.manual_url);
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continue;
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}
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let installer_root = Path::new(&game_root).join(&installer.language);
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fs::create_dir_all(&installer_root)?;
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let data_root = Path::new(&content_root).join(&data.language);
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fs::create_dir_all(&data_root)?;
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let installer_uri = format!("https://embed.gog.com{}", installer.manual_url);
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let data_uri = format!("https://embed.gog.com{}", data.manual_url);
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info!("downloading {} for {}...",
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&installer.manual_url,
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&game.title);
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self.http_client.download(installer_uri.as_str(), &installer_root)?;
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info!("downloading {} for {}...", &data.manual_url, &content.title);
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self.http_client.download(data_uri.as_str(), &data_root)?;
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config.installers.insert(installer.manual_url, installer_hash);
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config.data.insert(data.manual_url, data_hash);
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configfiles.save("config.json", &config)?;
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}
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for extra in game.extras {
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for extra in content.extras {
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let extra_hash_saved = match config.extras.get(&extra.manual_url) {
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Some(value) => value.clone(),
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None => u64::min_value(),
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@ -231,14 +229,14 @@ impl<'a> Gog<'a> {
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let extra_uri = format!("https://embed.gog.com{}", extra.manual_url);
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info!("downloading {} for {}...", &extra.name, &game.title);
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self.http_client.download(extra_uri.as_str(), &game_root)?;
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info!("downloading {} for {}...", &extra.name, &content.title);
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self.http_client.download(extra_uri.as_str(), &content_root)?;
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config.extras.insert(extra.manual_url, extra_hash);
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configfiles.save("config.json", &config)?;
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}
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config.games.insert(game_id.to_string(), game_hash);
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config.content.insert(content_id.to_string(), content_hash);
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configfiles.save("config.json", &config)?;
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}
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@ -297,86 +295,86 @@ impl<'a> Gog<'a> {
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}
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}
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fn get_game_ids(&mut self) -> Result<Vec<u64>, GogError> {
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fn get_content_ids(&mut self) -> Result<Vec<u64>, GogError> {
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let response = self.http_client.get(self.games_uri.as_str())?;
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let game_ids_raw: Value = serde_json::from_str(response.as_str())?;
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let game_ids_serde = &game_ids_raw["owned"];
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let content_ids_raw: Value = serde_json::from_str(response.as_str())?;
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let content_ids_serde = &content_ids_raw["owned"];
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let mut game_ids: Vec<u64> = Vec::new();
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let mut content_ids: Vec<u64> = Vec::new();
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if !game_ids_serde.is_array() {
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return Err(GogError::Error("Error parsing game ids."));
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if !content_ids_serde.is_array() {
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return Err(GogError::Error("Error parsing content ids."));
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}
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for game_id in game_ids_serde.as_array().unwrap() {
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let game_id_parsed = game_id.as_u64().unwrap_or(0);
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for content_id in content_ids_serde.as_array().unwrap() {
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let content_id_parsed = content_id.as_u64().unwrap_or(0);
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if game_id_parsed == 0 {
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error!("Cant parse game id {}", game_id);
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if content_id_parsed == 0 {
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error!("Cant parse content id {}", content_id);
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continue;
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}
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// The numbers in this list are excluded because they refer to
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// favourites, promotions and such.
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if [1, 2, 3, 4, 5].contains(&game_id_parsed) {
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if [1, 2, 3, 4, 5].contains(&content_id_parsed) {
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continue;
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}
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game_ids.push(game_id_parsed);
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content_ids.push(content_id_parsed);
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}
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return Ok(game_ids);
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return Ok(content_ids);
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}
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fn get_game(&mut self,
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game_id: u64,
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fn get_content(&mut self,
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content_id: u64,
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os_filters: &Vec<String>,
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language_filters: &Vec<String>)
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-> Result<Game, GogError> {
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let game_uri = self.game_uri(game_id);
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debug!("looking for information at {}...", &game_uri);
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-> Result<Content, GogError> {
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let content_uri = self.content_uri(content_id);
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debug!("looking for information at {}...", &content_uri);
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let response = self.http_client.get(game_uri.as_str())?;
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let response = self.http_client.get(content_uri.as_str())?;
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let game_raw: Value = serde_json::from_str(response.as_str())?;
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debug!("found {:?}", &game_raw);
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let content_raw: Value = serde_json::from_str(response.as_str())?;
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debug!("found {:?}", &content_raw);
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let mut game: Game = serde_json::from_str(&response)?;
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let mut content: Content = serde_json::from_str(&response)?;
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let downloads = &game_raw["downloads"];
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let downloads = &content_raw["downloads"];
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if game_raw.is_object() && !game_raw.as_object().unwrap().contains_key("forumLink") {
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if content_raw.is_object() && !content_raw.as_object().unwrap().contains_key("forumLink") {
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return Err(GogError::Error("No forumLink property"));
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}
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let is_movie = match game_raw["forumLink"].as_str() {
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let is_movie = match content_raw["forumLink"].as_str() {
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Some(value) => value == "https://embed.gog.com/forum/movies",
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None => false,
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};
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game.is_movie = is_movie;
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content.is_movie = is_movie;
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debug!("processing installer fields: {:?}", &downloads);
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for languages in downloads.as_array() {
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for language in languages {
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if !language.is_array() || language.as_array().unwrap().len() < 2 {
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error!("Skipping a language for {}", game.title);
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error!("Skipping a language for {}", content.title);
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continue;
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}
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let installer_language = match language[0].as_str() {
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let data_language = match language[0].as_str() {
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Some(value) => value.to_lowercase(),
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None => String::default(),
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};
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if installer_language.is_empty() {
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error!("Skipping a language for {}", game.title);
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if data_language.is_empty() {
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error!("Skipping a language for {}", content.title);
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continue;
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}
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if !is_movie && !language_filters.is_empty() &&
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!language_filters.contains(&installer_language) {
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info!("Skipping {} for {}", &installer_language, game.title);
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!language_filters.contains(&data_language) {
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info!("Skipping {} for {}", &data_language, content.title);
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continue;
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}
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@ -384,9 +382,9 @@ impl<'a> Gog<'a> {
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for system in systems.keys() {
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if is_movie && !os_filters.is_empty() && !os_filters.contains(system) {
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info!("Skipping {} {} for {}",
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&installer_language,
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&data_language,
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system,
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game.title);
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content.title);
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continue;
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}
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@ -395,11 +393,11 @@ impl<'a> Gog<'a> {
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for download in real_download {
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if !download.is_object() ||
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!download.as_object().unwrap().contains_key("manualUrl") {
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error!("Skipping an installer for {}", game.title);
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error!("Skipping an installer for {}", content.title);
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continue;
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}
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let installer = Installer {
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let data = Data {
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manual_url: String::from(download["manualUrl"]
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.as_str()
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.unwrap()),
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@ -407,10 +405,10 @@ impl<'a> Gog<'a> {
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.as_str()
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.unwrap_or("")),
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os: system.clone(),
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language: installer_language.clone(),
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language: data_language.clone(),
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};
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game.installers.push(installer);
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content.data.push(data);
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}
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}
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}
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@ -419,7 +417,7 @@ impl<'a> Gog<'a> {
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}
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}
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Ok(game)
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Ok(content)
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}
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fn auth_uri(&self, client_id: &str, redirect_uri: &str) -> String {
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@ -455,8 +453,8 @@ impl<'a> Gog<'a> {
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refresh_token = refresh_token)
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}
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fn game_uri(&self, game_id: u64) -> String {
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format!("https://embed.gog.com/account/gameDetails/{game_id}.json",
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game_id = game_id)
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fn content_uri(&self, content_id: u64) -> String {
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format!("https://embed.gog.com/account/gameDetails/{content_id}.json",
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content_id = content_id)
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}
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}
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|
14
src/main.rs
14
src/main.rs
@ -48,9 +48,9 @@ fn main() {
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.version("0.2.2")
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.author("Sebastian Hugentobler <sebastian@vanwa.ch>")
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.about("Synchronizes your gog library to a local folder.")
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.arg(Arg::with_name("storage")
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.arg(Arg::with_name("game-storage")
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.short("s")
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.long("storage")
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.long("game-storage")
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.value_name("FOLDER")
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.help("Sets the download folder (defaults to the working directory).")
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.takes_value(true))
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@ -58,7 +58,7 @@ fn main() {
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.short("m")
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.long("movie-storage")
|
||||
.value_name("FOLDER")
|
||||
.help("Sets the download folder for movies (defaults to the game directory).")
|
||||
.help("Sets the download folder for movies (defaults to the working directory).")
|
||||
.takes_value(true))
|
||||
.arg(Arg::with_name("os")
|
||||
.short("o")
|
||||
@ -91,14 +91,14 @@ fn main() {
|
||||
Err(_) => Config::new(),
|
||||
};
|
||||
|
||||
let download_folder: &str = match matches.value_of("storage") {
|
||||
let download_folder: &str = match matches.value_of("game-storage") {
|
||||
Some(value) => value,
|
||||
None => config.storage.as_str(),
|
||||
None => config.game_storage.as_str(),
|
||||
};
|
||||
|
||||
let download_folder_movies: &str = match matches.value_of("movieStorage") {
|
||||
let download_folder_movies: &str = match matches.value_of("movie-storage") {
|
||||
Some(value) => value,
|
||||
None => download_folder,
|
||||
None => config.movie_storage.as_str(),
|
||||
};
|
||||
|
||||
let os_filters: Vec<String> = match matches.value_of("os") {
|
||||
|
@ -33,13 +33,13 @@ fn timestamp() -> i64 {
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct Config {
|
||||
#[serde(default)]
|
||||
pub storage: String,
|
||||
pub game_storage: String,
|
||||
#[serde(default)]
|
||||
pub movie_storage: String,
|
||||
#[serde(default = "default_map")]
|
||||
pub games: HashMap<String, u64>,
|
||||
pub content: HashMap<String, u64>,
|
||||
#[serde(default = "default_map")]
|
||||
pub installers: HashMap<String, u64>,
|
||||
pub data: HashMap<String, u64>,
|
||||
#[serde(default = "default_map")]
|
||||
pub extras: HashMap<String, u64>,
|
||||
#[serde(default = "default_list")]
|
||||
@ -63,10 +63,10 @@ fn default_list() -> Vec<String> {
|
||||
impl Config {
|
||||
pub fn new() -> Config {
|
||||
Config {
|
||||
storage: String::from("."),
|
||||
game_storage: String::from("."),
|
||||
movie_storage: String::from("."),
|
||||
games: HashMap::new(),
|
||||
installers: HashMap::new(),
|
||||
content: HashMap::new(),
|
||||
data: HashMap::new(),
|
||||
extras: HashMap::new(),
|
||||
os_filters: Vec::new(),
|
||||
language_filters: Vec::new(),
|
||||
@ -79,17 +79,17 @@ impl Config {
|
||||
#[derive(Hash)]
|
||||
#[derive(Serialize, Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct Game {
|
||||
pub struct Content {
|
||||
pub title: String,
|
||||
pub cd_key: String,
|
||||
#[serde(skip_deserializing)]
|
||||
pub is_movie: bool,
|
||||
#[serde(skip_deserializing)]
|
||||
pub installers: Vec<Installer>,
|
||||
pub data: Vec<Data>,
|
||||
pub extras: Vec<Extra>,
|
||||
}
|
||||
|
||||
impl fmt::Display for Game {
|
||||
impl fmt::Display for Content {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
write!(f, "({})", self.title)
|
||||
}
|
||||
@ -98,14 +98,14 @@ impl fmt::Display for Game {
|
||||
#[derive(Hash)]
|
||||
#[derive(Serialize, Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct Installer {
|
||||
pub struct Data {
|
||||
pub manual_url: String,
|
||||
pub version: String,
|
||||
pub os: String,
|
||||
pub language: String,
|
||||
}
|
||||
|
||||
impl fmt::Display for Installer {
|
||||
impl fmt::Display for Data {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
write!(f,
|
||||
"({}, {}, {}, {})",
|
||||
|
Loading…
Reference in New Issue
Block a user