push to version 1.20.2
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Build Multiarch Container Image / call-reusable-workflow (push) Successful in 1m27s
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12
.gitea/workflows/container.yaml
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12
.gitea/workflows/container.yaml
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name: Build Multiarch Container Image
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on: [push]
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jobs:
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call-reusable-workflow:
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uses: container/multiarch-build-workflow/.gitea/workflows/build.yaml@main
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with:
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repository: ${{ gitea.repository }}
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ref_name: ${{ gitea.ref_name }}
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sha: ${{ gitea.sha }}
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registry_url: ${{ secrets.REGISTRY_URL }}
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registry_user: ${{ secrets.REGISTRY_USER }}
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registry_pw: ${{ secrets.REGISTRY_PW }}
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@ -1,11 +0,0 @@
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pipeline:
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publish-docker-image:
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image: plugins/kaniko
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settings:
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repo: docker.io/thallian/minecraft
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tags: latest,${CI_COMMIT_SHA:0:8},${CI_COMMIT_TAG=pre}
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dockerfile: Dockerfile
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username:
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from_secret: DOCKER_USER
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password:
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from_secret: DOCKER_PW
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@ -1,11 +1,11 @@
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FROM docker.io/thallian/confd-env:3.18-3.1.5.0
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FROM docker.io/thallian/confd-env:3.19-3.1.6.2
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RUN addgroup minecraft -g 2222
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RUN adduser -u 2222 -h /var/lib/minecraft -D -G minecraft minecraft
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ENV VERSION=1.20.1
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ENV SERIAL=18
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ENV SHA256_SUM=abbf1a52cb477619d347e06e17cd2cfa778b200d0f42164477a42e9fd13b8e0a
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ENV VERSION=1.20.2
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ENV SERIAL=318
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ENV SHA256_SUM=ba340a835ac40b8563aa7eda1cd6479a11a7623409c89a2c35cd9d7490ed17a7
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RUN wget -O /var/lib/minecraft/paper.jar \
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https://papermc.io/api/v2/projects/paper/versions/$VERSION/builds/$SERIAL/downloads/paper-$VERSION-$SERIAL.jar
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@ -13,7 +13,7 @@ RUN echo "$SHA256_SUM /var/lib/minecraft/paper.jar" | sha256sum -c - || exit 1
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RUN apk add --no-cache \
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openssl \
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openjdk17-jre-headless
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openjdk21-jre-headless
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ADD /rootfs /
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87
README.md
87
README.md
@ -1,6 +1,8 @@
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A [Minecraft](https://minecraft.net) server running on [Paper](https://papermc.io/).
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A [Minecraft](https://minecraft.net) server running on
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[Paper](https://papermc.io/).
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# Volumes
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- `/var/lib/minecraft/plugins`
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- `/var/lib/minecraft/world`
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- `/var/lib/minecraft/world_nether`
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@ -11,55 +13,71 @@ A [Minecraft](https://minecraft.net) server running on [Paper](https://papermc.i
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- `/var/lib/minecraft/banned-players.json`
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# Environment Variables
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## SERVER_NAME
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The name of the server.
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## MOTD
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Message of the day.
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## LEVEL_SEED
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[Seed](http://minecraft.gamepedia.com/Seed_(level_generation)) for level generation.
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[Seed](http://minecraft.gamepedia.com/Seed_(level_generation)) for level
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generation.
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## BUKKIT_CONNECTION_THROTTLE
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- default: 4000
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The delay before a client is allowed to connect again after a recent connection attempt in milliseconds.
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`0` disables the limit.
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The delay before a client is allowed to connect again after a recent connection
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attempt in milliseconds. `0` disables the limit.
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## OP_PERMISSION_LEVEL
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- default: 4
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One of:
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- 1: Ops can bypass spawn protection.
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- 2: Ops can use /clear, /difficulty, /effect, /gamemode, /gamerule, /give, and /tp, and can edit command blocks.
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- 2: Ops can use /clear, /difficulty, /effect, /gamemode, /gamerule, /give, and
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/tp, and can edit command blocks.
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- 3: Ops can use /ban, /deop, /kick, and /op.
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- 4: Ops can use /stop.
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## ALLOW_NETHER
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- default: true
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Whether players can travel to the Nether.
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## ALLOW_FLIGHT
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- default: false
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Allows users to use flight on your server while in Survival mode, if they have a mod that provides flight installed.
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No effect in Creative mode.
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Allows users to use flight on your server while in Survival mode, if they have a
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mod that provides flight installed. No effect in Creative mode.
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## ANNOUNCE_PLAYER_ACHIEVEMENTS
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- default: true
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Whether there is a server announcment when a player gets an achievement.
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## MAX_WORLDSIZE
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- default: 29999984
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This sets the maximum possible size in blocks, expressed as a radius, that the world border can obtain.
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This sets the maximum possible size in blocks, expressed as a radius, that the
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world border can obtain.
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## LEVEL_TYPE
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- default: DEFAULT
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One of:
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- DEFAULT: Standard world with hills, valleys, water, etc.
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- FLAT: A flat world with no features, meant for building.
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- LARGEBIOMES: Same as default but all biomes are larger.
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- CUSTOMIZED: Same as default unless generator-settings is set to a preset.
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## MAX_BUILD_HEIGHT
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- default: 256
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The maximum height in which building is allowed. Terrain may still naturally generate above a low height limit.
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The maximum height in which building is allowed. Terrain may still naturally
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generate above a low height limit.
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## SPAWN_NPCS
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- default: true
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Determines whether villagers will be spawned.
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## SPAWN_ANIMALS
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- default: true
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Determines if [animals](http://minecraft.gamepedia.com/Mob#Passive) will be able to spawn.
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Determines if [animals](http://minecraft.gamepedia.com/Mob#Passive) will be able
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to spawn.
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## SPAWN_MONSTERS
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- default: true
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Determines if monsters will be spawned.
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## GENERATE_STRUCTURES
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- default: true
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Defines whether [structures](http://minecraft.gamepedia.com/Generated_structures) will be generated.
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Defines whether
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[structures](http://minecraft.gamepedia.com/Generated_structures) will be
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generated.
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## WHITELIST
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- default: false
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Whether the whitelist is used.
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## HARDCORE
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- default: false
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If set to true, players will be set to spectator mode if they die.
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## PVP
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- default: true
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Whether PvP is enabled.
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## DIFFICULTY
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- default: 2
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Defines the [difficulty](http://minecraft.gamepedia.com/Difficulty) of the server.
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Defines the [difficulty](http://minecraft.gamepedia.com/Difficulty) of the
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server.
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One of:
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- 0: Peaceful
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- 1: Easy
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- 2: Normal
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- 3: Hard
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## GAMEMODE
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- default: 0
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Defines the [mode of gameplay](http://minecraft.gamepedia.com/Gameplay#Game_modes).
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Defines the
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[mode of gameplay](http://minecraft.gamepedia.com/Gameplay#Game_modes).
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One of:
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- 0: Survival
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- 1: Creative
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- 2: Adventure
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- 3: Spectator
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## ONLINE_MODE
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- default: true
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Whether to authenticate players with the mojang database. Disable it when running behind bungeecord.
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Whether to authenticate players with the mojang database. Disable it when
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running behind bungeecord.
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## PLAYER_IDLE_TIMEOUT
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- default: 0
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If non-zero, players are kicked from the server if they are idle for more than that many minutes.
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If non-zero, players are kicked from the server if they are idle for more than
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that many minutes.
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## MAX_PLAYERS
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- default: 20
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The maximum number of players that can play on the server at the same time.
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## VIEW_DISTANCE
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- default: 10
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Sets the amount of world data the server sends the client, measured in chunks in each direction of the player (radius, not diameter).
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Sets the amount of world data the server sends the client, measured in chunks in
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each direction of the player (radius, not diameter).
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## BUNGEECORD
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- default: false
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Whether the server runs behind a bungeecord instance.
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## MIN_RAM
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- default: 512M
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Minimal heapsize for the jvm.
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- default: 512M Minimal heapsize for the jvm.
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## MAX_RAM
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- default: 512M
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Maximal heapsize for the jvm.
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- default: 512M Maximal heapsize for the jvm.
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# Ports
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- 25565
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# Capabilities
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- CHOWN
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- DAC_OVERRIDE
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- FOWNER
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- NET_BIND_SERVICE
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