Create README.md
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README.md
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README.md
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A [Minecraft](https://minecraft.net) server running on [Spigot](https://www.spigotmc.org/).
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## Volumes
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- `/var/lib/minecraft/plugins`
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- `/var/lib/minecraft/world`
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- `/var/lib/minecraft/world_nether`
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- `/var/lib/minecraft/world_the_end`
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- `/var/lib/minecraft/ops.json`
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- `/var/lib/minecraft/whitelist.json`
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- `/var/lib/minecraft/banned-ips.json`
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- `/var/lib/minecraft/banned-players.json`
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## Environment Variables
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### SERVER_NAME
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The name of the server.
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### MOTD
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Message of the day.
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### LEVEL_SEED
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[Seed](http://minecraft.gamepedia.com/Seed_(level_generation)) for level generation.
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### BUKKIT_CONNECTION_THROTTLE
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- default: 4000
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The delay before a client is allowed to connect again after a recent connection attempt in milliseconds.
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`0` disables the limit.
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### OP_PERMISSION_LEVEL
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- default: 4
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One of:
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- 1: Ops can bypass spawn protection.
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- 2: Ops can use /clear, /difficulty, /effect, /gamemode, /gamerule, /give, and /tp, and can edit command blocks.
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- 3: Ops can use /ban, /deop, /kick, and /op.
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- 4: Ops can use /stop.
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### ALLOW_NETHER
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- default: true
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Whether players can travel to the Nether.
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### ALLOW_FLIGHT
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- default: false
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Allows users to use flight on your server while in Survival mode, if they have a mod that provides flight installed.
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No effect in Creative mode.
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### ANNOUNCE_PLAYER_ACHIEVEMENTS
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- default: true
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Whether there is a server announcment when a player gets an achievement.
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### MAX_WORLDSIZE
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- default: 29999984
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This sets the maximum possible size in blocks, expressed as a radius, that the world border can obtain.
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### LEVEL_TYPE
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- default: DEFAULT
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One of:
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- DEFAULT: Standard world with hills, valleys, water, etc.
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- FLAT: A flat world with no features, meant for building.
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- LARGEBIOMES: Same as default but all biomes are larger.
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- AMPLIFIED: Same as default but world-generation height limit is increased.
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- CUSTOMIZED: Same as default unless generator-settings is set to a preset.
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### MAX_BUILD_HEIGHT
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- default: 256
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The maximum height in which building is allowed. Terrain may still naturally generate above a low height limit.
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### SPAWN_NPCS
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- default: true
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Determines whether villagers will be spawned.
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### SPAWN_ANIMALS
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- default: true
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Determines if [animals](http://minecraft.gamepedia.com/Mob#Passive) will be able to spawn.
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### SPAWN_MONSTERS
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- default: true
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Determines if monsters will be spawned.
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### GENERATE_STRUCTURES
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- default: true
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Defines whether [structures](http://minecraft.gamepedia.com/Generated_structures) will be generated.
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### WHITELIST
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- default: false
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Whether the whitelist is used.
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### HARDCORE
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- default: false
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If set to true, players will be set to spectator mode if they die.
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### PVP
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- default: true
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Whether PvP is enabled.
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### DIFFICULTY
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- default: 2
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Defines the [difficulty](http://minecraft.gamepedia.com/Difficulty) of the server.
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One of:
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- 0: Peaceful
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- 1: Easy
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- 2: Normal
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- 3: Hard
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### GAMEMODE
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- default: 0
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Defines the [mode of gameplay](http://minecraft.gamepedia.com/Gameplay#Game_modes).
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One of:
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- 0: Survival
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- 1: Creative
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- 2: Adventure
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- 3: Spectator
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### ONLINE_MODE
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- default: true
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Whether to authenticate players with the mojang database. Disable it when running behind bungeecord.
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### PLAYER_IDLE_TIMEOUT
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- default: 0
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If non-zero, players are kicked from the server if they are idle for more than that many minutes.
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### MAX_PLAYERS
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- default: 20
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The maximum number of players that can play on the server at the same time.
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### VIEW_DISTANCE
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- default: 10
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Sets the amount of world data the server sends the client, measured in chunks in each direction of the player (radius, not diameter).
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### BUNGEECORD
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- default: false
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Whether the server runs behind a bungeecord instance.
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### MIN_RAM
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- default: 512M
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Minimal heapsize for the jvm.
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### MAX_RAM
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- default: 512M
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Maximal heapsize for the jvm.
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## Ports
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- 25565
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## Capabilities
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- CHOWN
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- DAC_OVERRIDE
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- NET_BIND_SERVICE
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- SETGID
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- SETUID
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